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Death shroud
Death shroud





death shroud

Yet it is not merely their abilities in battle that make them so feared. The warriors of the Deathshroud are sublimely skilled, whirling and striking with a speed that belies their massive, distended frames. Clouds of plague flies boil around the Deathshroud, while vile smog spills from vents in their armour to choke and blind their foes. Rusted gauntlets and squirming tentacles clutch huge battle scythes known as Manreapers, cursed weapons that slice heads from shoulders and limbs from torsos with every swing. Swollen with unnatural power, the Deathshroud tower over their enemies. The Deathshroud, or Deathshroud Terminators, known as the "Pale Harvestmen," the "Scythes of Nurgle" and the "Eyes of Mortarion," are Chaos Terminators of the Death Guard Traitor Legion who serve as the Daemon Primarch Mortarion's elite warriors.Įvery one of these plague-ridden Heretic Astartes are redolent with a miasma of fear and menace. A death shroud golem doesn’t require air, food, drink, or sleep.A Deathshroud Chaos Terminator of the Death Guard Traitor Legion Occasionally, necromancers and intelligent undead wear death shroud golems like a cloak or robe, releasing the creature to attack their enemies.Ĭonstruct Nature. Death shroud golems are normally found guarding tombs or other locations where their appearance wouldn’t arouse suspicion. A death shroud golem typically strikes from a hidden location, grappling and suffocating its victim.įunerary Constructs. Despite their appearance, death shroud golems are sturdy constructs and can take quite a beating. Most death shroud golems are stained with dirt, blood, or mold, and a few are covered in even more unsavory substances. A death shroud golem is created from the used burial shroud of a humanoid. The stench of an open grave hangs around it. The grappled creature can use its reaction and isn’t considered blinded or restrained when moving and attacking in this way.Ī filthy burial shroud glides silently through the air, the vague features of a humanoid outlined on its cotton surface. The death shroud golem decides the direction of the movement and the target of the attack. If the creature isn’t holding a melee weapon, it makes one unarmed strike instead. The death shroud golem forces a creature it is grappling to move up to the creature’s speed and make one attack with a melee weapon the creature is holding.

death shroud

Until this grapple ends, the target is restrained, blinded, and unable to breathe, and the golem can automatically hit the target with its smothering slam but can’t use its smothering slam on another target. Hit: 10 (2d6 + 3) bludgeoning damage and the creature is grappled (escape DC 15). Melee Weapon Attack: +6 to hit, reach 5 ft., one Medium or smaller creature. The golem has advantage on saving throws against spells and other magical effects. The golem is immune to any spell or effect that would alter its form. While the golem remains motionless, it is indistinguishable from a shroud, cloak, or similar piece of fabric. The golem can move through any opening large enough for a Tiny creature without squeezing. Languages understands the languages of its creator but can’t speak Senses darkvision 60 ft., passive Perception 10 Damage Resistances cold, necrotic bludgeoning, piercing, and slashing from nonmagical attacks not made with adamantine weaponsĬondition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned, prone







Death shroud